Spear pathfinder 2e.

The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.

Spear pathfinder 2e. Things To Know About Spear pathfinder 2e.

Some spell strikes with the new spells can net you well over 100-120 damage in a crit at Character lvl 7 so this is probably one of the highest damage crit builds out there. You also start out with heavy armor so thats another major plus. On the spellcasting end I would recommend Magus/Witch over Wizard any day.Sarenrae CRB. The god of sunshine, healing, and fire damage. Sarenrae is the patron deity of Pathfinder’s iconic cleric, Kyra. Sarenrae is a great choice for players new to the cleric, offering a good mix of wizard-style …Mithral Object (High-Grade) SourceCore Rulebook pg. 579 4.0 Price 6,000 gp (per Bulk) Mithral is renowned for its lightness, durability, and effectiveness against a range of creatures including devils and lycanthropes. It has the same sheen as silver but a slightly lighter hue. Mithral weapons and armor are treated as if they were silver for ...18 STR, 14 DEX is a fine build, giving you +4 to attacks and damage. 14 STR, 18 DEX is mostly for ranged attacks, since you will have +4 to attacks and +1 to damage with a composite bow (or +2 to damage with a finesse weapon), but only +2 to attacks and damge with (non-finesse) melee weapons. As far as weapons are concerned, the Elven Branched ...

Cost 25 gp Weight 12 lb. Damage 1d6/1d6 (small), 1d8/1d8 (medium) Critical x3 Type piercing. Range Increment –. Proficiency exotic. Weapon Groups Spears. Special Double. This long, heavy spear has a point at each end, allowing it to be used as a double weapon. The derivative of 2e^x is 2e^x, with two being a constant. Any constant multiplied by a variable remains the same when taking a derivative. The derivative of e^x is e^x. E^x is an ...

Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn. This lance appears shorter and stockier in comparison to other weapons of its type. The war lance most notably features shielding integrated into its vamplate, exchanging its reach for a sturdier base when defending against ... Mithral Object (High-Grade) SourceCore Rulebook pg. 579 4.0 Price 6,000 gp (per Bulk) Mithral is renowned for its lightness, durability, and effectiveness against a range of creatures including devils and lycanthropes. It has the same sheen as silver but a slightly lighter hue. Mithral weapons and armor are treated as if they were silver for ...

The sphere stays entirely still until caused to move by a creature controlling it. Taking control of the sphere requires succeeding at an attempt to activate it. A makes it easier to control the sphere.Activate command; Requirements You are within 40 feet of the sphere; Effect You attempt a DC 30 Arcana or Occultism check to take control of the ...The spear regrows into its full form at the end of this turn. Splinter Spear Item 13 Source Rage of Elements pg. 202 Price 2,700 gp Bulk L Splinter Spear (Greater) Item 17 Source Rage of Elements pg. 202 Price 15,000 gp Bulk L The spear is a +3 high-grade duskwood greater striking spear, and the activation's damage is 16d6 (DC 37). Splinter ... Huntmaster's Spear. Choose one creature type (and subtype, if applicable) from the ranger’s favored enemy list. When you cast this spell, the targeted spear hums with destructive energy and functions as a +1 spear against creatures of the selected type. You can discharge this spell in order to make an especially powerful attack with the spear. Damage. SourceCore Rulebook pg. 450 4.0 In the midst of combat, you attempt checks to determine if you can damage your foe with weapons, spells, or alchemical concoctions. On a successful check, you hit and deal damage. Damage decreases a creature’s Hit Points on a 1-to-1 basis (so a creature that takes 6 damage loses 6 Hit Points).You can throw this weapon as a ranged attack, and it is a ranged weapon when thrown. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment. Ranged weapons with this trait use the range increment specified in the weapon's Range entry.

MKKuehne. •. A Weapon Inventor could take a Finesse weapon, make it two-handed with Dynamic Weighting, thus increasing the damage die one size higher. Alternatively, at level 15 the weapon inventor could take any weapon (even agile) and increase the damage die one size with Enhanced Damage breakthrough. Reply.

Darkwood Object (High-Grade) Item 16. SourceCore Rulebook pg. 578 4.0 Price 6,000 gp (per Bulk) Darkwood is a very lightweight wood found primarily in old-growth forests in south-central Avistan; it is dark as ebony but has a slight purple tint. A darkwood item’s Bulk is reduced by 1 (or to light Bulk if its normal Bulk is 1, with no effect ...

Armor Specialization Effects. SourceCore Rulebook pg. 275 4.0 Certain class features can grant you additional benefits with certain armors. This is called an armor specialization effect. The exact effect depends on which armor group your armor belongs to, as listed below. Only medium and heavy armors have armor specialization effects.Traits. Critical Specialization Effects. SourcePolearm forced movement. Specific Magic Weapons. Derived from a farming tool used to mow down long grains and cereals, this weapon has a long wooden shaft with protruding handles, capped with …Perfekto's customers can personalize their subscription box of imperfect fruits and vegetables, 1 million pounds of which were rescued so far. Over a third of food ends up wasted a... This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Axe: Choose one creature adjacent to the initial target and within reach. If its AC is lower than your attack roll result for ... Critical Success The target is unaffected. Success The target is frightened 1. Failure The target is frightened 2. Critical Failure The target is frightened 3 and fleeing for 1 round. Heightened (3rd) You can target up to five creatures. You plant fear in the target; it must attempt a Will save.This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon. Spear: The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.This thin spear is well balanced for throwing but is not designed for melee use. So I'd say improvised weapon penalty (-2 item penalty) applies if you try to use it in melee. Maybe even a reduced damage die size (1d4 P) since javelins are in the dart weapon group so poking someone in melee would be additionally unnatural.

A variant of the Round feel, more compact. The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. Light theme from beyond the crypt.Make a ranged spell attack roll against your target's AC. On a success, you deal 3d6 electricity damage. On a critical success, the target takes double damage and is dazzled for 1 round. The number of actions you spend when Casting this Spell determines the range and other parameters. [two-actions](somatic, verbal) This spell has a range of 30 ... Uncommon Magical Necromancy SourceThe Slithering pg. 60Price 250 gpUsage held in 1 hand; Bulk 1Base Weapon Spear The head of this +1 striking returning spear is wrapped in greasy hide, and its head resembles a thick, clawed finger. On a critical hit, the target is enfeebled 1 for 1 minute, and you gain 1d8 temporary Hit Points that last for 1 ... Polearm Master Fighter would really put the AOO bonus to good use. Phalanx Soldier 3/Swashbuckler x would work pretty well. This bulid I made a while back uses Spear Dancing Spiral to make a polearm a valid target for Shillelagh; you'll probably want Combat Reflexes earlier than that build has it, but it's a fun gimmick and as elven-flavored as a …Presented By Philip Castle Ph.D., M.P.H.; Rebecca Baker Ph.D.; Cheryse Sankar Ph.D.; Nastaran Zahir Ph.D.; Alexis Bakos Ph.D., M.P.H., R.N.; Rachel Altshuler Ph.D. Air Date Monday,...

Pathfinder Travel Services: Airticket, Visa, Hotel Booking, Passport Service & Extension, Inbound & Outbound Tour, Vehicle Rental Service.Azarketi: Amphibious humanoids who live among the seas of the Inner Sea region, said to have descended from the people of Azlant. Sometimes known as gillmen or Low Azlanti. Azarketis craft and use these weapons. You are familiar with …

That said, the elven branch spear is a martial weapon, so you will have to use an ancestry feat to get proficiency in it, but an otherwise solid build. I think both works, so pick the one you like most. I've played both, and they are fun in their own ways. Rogues are a little more straightforward, but swashbucklers have a very fun mechanic ...Phalanx is more defensive and has to deal with switching weapons between reach polearms and regular weapons or spears in order to hit adjacent enemies. Polearm-Master can hit at reach or adjacent, but lacks a shield. Since their level 1/2 abilities both replace bravery; you can't combine these two archetypes. 3.Sarenrae CRB. The god of sunshine, healing, and fire damage. Sarenrae is the patron deity of Pathfinder’s iconic cleric, Kyra. Sarenrae is a great choice for players new to the cleric, offering a good mix of wizard-style blasting and effective healing and crowd control options.Heightened (+1) The damage increases by 1d6. You create a sphere of flame in a square within range. The sphere must be supported by a solid surface, such as a stone floor. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. On subsequent rounds, the first time ...Legacy Content. Uncommon Evocation Magical SourceGuns & Gears pg. 156Price 250 gp Usage held in 1 or 2 hands; Bulk 2 Built from the spiked tail of a manticore, a spike launcher is designed to launch large, spear-like projectiles. A spike launcher is a +1 striking weapon. It's a distinct type of martial firearm that deals 1d8 piercing damage. Sneak [one-action] Move Secret SourceCore Rulebook pg. 252 4.0 You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.) SourceCore Rulebook pg. 284 4.0 The weapon pierces the target, weakening its attacks. The target is clumsy 1 until the start of your next turn.Weapons Breaching Pike, Broadspear, Dancer's Spear, Dueling Spear, Elven Branched Spear, Filcher's Fork, Forked Bipod, Gill Hook, Injection Spear, Lance, Longspear, Spear, Trident, War Lance. Spear, Elven Branched. Cost 20 gp Weight 10 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency exotic. Weapon Group spears. Special brace, reach. Behind this long pole weapon’s spearhead, several short branches project from the shaft at irregular intervals, each angled forward and tipped with a ... Traits. Critical Specialization Effects. SourcePolearm forced movement. Specific Magic Weapons. Derived from a farming tool used to mow down long grains and cereals, this weapon has a long wooden shaft with protruding handles, capped with …

Deities. SourcePlayer Core pg. 35Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith's edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous, and could cause a god to revoke their blessings). Each deity below has their name and title, followed by a short ...

You Strike with the weapon, and you have reach 60 feet for the Strike. Extending Item 9. SourceSecrets of Magic pg. 184 1.1 Price 700 gp. Extending (Greater) Item 13. SourceSecrets of Magic pg. 184 1.1 Price 3,000 gp The activation grants you reach 120 feet for the Strike. An <i>extending</i> rune allows you to extend your weapon to impossible ...

Legacy Content. Fighter SourceCore Rulebook pg. 146 4.0 Requirements You are wielding a melee weapon. Extending your body to its limits, you attack an enemy that would normally be beyond your reach. Make a Strike with a melee weapon, increasing your reach by 5 feet for that Strike. If the weapon has the disarm, shove, or trip trait, you can use ... Deadly d8: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. Spear, Elven Branched. Cost 20 gp Weight 10 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency exotic. Weapon Group spears. Special brace, reach. Behind this long pole weapon’s spearhead, several short branches project from the shaft at irregular intervals, each angled forward and tipped with a ...The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks. Spear. Cost 2 gp Weight 6 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Range Increment 20 ft. (thrown) Category two-handed Proficiency simple. Weapon Groups spears, thrown, tribal. Special brace. A spear is 5 feet in length and can be thrown. The sphere stays entirely still until caused to move by a creature controlling it. Taking control of the sphere requires succeeding at an attempt to activate it. A makes it easier to control the sphere.Activate command; Requirements You are within 40 feet of the sphere; Effect You attempt a DC 30 Arcana or Occultism check to take control of the ...A weapon with this trait is created and used by elves. The fatal trait includes a die size. On a critical hit, the weapon’s damage die increases to that die size instead of the normal die size, and the weapon adds one additional damage die of the listed size. This weapon can be used defensively to block attacks.SPHERE!" You automatically receive a hero point if the session ends before you finish casting it. At 2 actions it's single target damage half way between a normal blast and shocking grasp on a spell attack. Trading down from 2d12 to 3d6 to get 30ft range. Spear, Elven Branched. Cost 20 gp Weight 10 lbs. Damage 1d6 (small), 1d8 (medium) Critical x3 Type piercing. Category two-handed Proficiency exotic. Weapon Group spears. Special brace, reach. Behind this long pole weapon’s spearhead, several short branches project from the shaft at irregular intervals, each angled forward and tipped with a ... Last January my oldest son was born. Today he turned 27 Now I&rsquo;m trying to figure out how time works Eons ago I had three kids in 3 1/2 years.... Edit Your Post Published ...

The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn. When you hit a flat-footed creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon ...This very long spear, sometimes called a pike, is purely for thrusting rather than throwing. Used by many soldiers and city watch for crowd control and defense against charging …The sphere stays entirely still until caused to move by a creature controlling it. Taking control of the sphere requires succeeding at an attempt to activate it. A makes it easier to control the sphere.Activate command; Requirements You are within 40 feet of the sphere; Effect You attempt a DC 30 Arcana or Occultism check to take control of the ...The head of the spear is crafted from gold with ivory inlay and has a ruby set into the shaft. You can make the spear glow like a torch or suppress its light by using an action, which has the concentrate trait. Activate[two-actions] envision, Interact; Frequency once per day; Effect You touch the ruby and hurl the spear at a square within 40 feet.Instagram:https://instagram. abim board certification verifycalifornia drivers license generatorboomerangs thrift and giftfive letter words containing u i Spear Fighter Build. I’m aiming for a character who will focus on the spear as his sole weapon. Rather than a shield, he’ll be relying on mobility and feats for defense. Through Focused Study, he’ll be demoralizing the opposition, getting up close and personal with the opposition and upending them, and—eventually—will use flying to ...The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks. gangsta disciple gang signscraigslist dayton tn houses for rent Sneak [one-action] Move Secret SourceCore Rulebook pg. 252 4.0 You can attempt to move to another place while becoming or staying undetected. Stride up to half your Speed. (You can use Sneak while Burrowing, Climbing, Flying, or Swimming instead of Striding if you have the corresponding movement type; you must move at half that Speed.) ivy nails arlington The Algonquins used a wide range of tools made from wood, including bows, spears and arrows. The native people relied heavily on hunting and fishing for survival.MKKuehne. •. A Weapon Inventor could take a Finesse weapon, make it two-handed with Dynamic Weighting, thus increasing the damage die one size higher. Alternatively, at level 15 the weapon inventor could take any weapon (even agile) and increase the damage die one size with Enhanced Damage breakthrough. Reply.Boar Resources. A boar's carcass typically provides enough meat for 100 meals or more, as well as hide and bristles that can be used for crafting. Boars are omnivorous mammals, hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids either in self-defense or during their mating season in the winter ...